These renders utilize the Unreal Engine to illustrate my work in progress “Phantom” project. All assets designed and built in Maya, textures were created in Substance Painter, surfaced, laid out, animated and lit in Unreal 4. © William Arance
#Unreal #SubstancePainter #Maya #Futurist #RacingMachine #WilliamArance #Design #RacingMachine #UnrealContentCreaton
ARAGON Phantom WIP 001
Duel At Juggernaut Canyon previs